World News

Entertainment

Sample Text

Powered by Blogger.

About Me

if you need anything contact me on 07029428585

Followers

4-year-old girl does not want Prince William to kiss her

Written By ebube on Saturday, April 6, 2013 | 8:46 AM

The Duke and Duchess of Cambridge toured Glasgow's Emirates Arena, a site for 2014's Commonwealth Games, as part of their two-day visit to Scotland, Sky News reported Thursday. Dressed for the occasion in her best princess outfit, 4-year-old Shona Ritchie waited hours for the chance to ask her prince for a kiss, but pulled back when William tried to oblige her. Here's the GIF, via US Weekly. "When she finally plucked up the courage to ask him, she got really shy and pulled away," Ritchie's mother Karen told the Daily Mail. "Aw. Next time, Shona. Next time," Prince William said after the royal snub. Shona also had a flower reserved for William's pregnant wife, Kate Middleton, who gratefully accepted the offering. "She said Shona looked very pretty and asked her if she had picked the flower from her garden, but Shona told her she got it from my vase in the house and she thought that was very funny," Karen Ritchie said.

Anarchy' actress Katey Sagal set for Season 4 of 'Glee'

LOS ANGELES, April 5 (UPI) -- Katey Sagal will appear on Season 4 of the Ohio high school-set dramedy series "Glee," the show's co-creator Ryan Murphy announced via Twitter. The "Married with Children," "Lost" and "Sons of Anarchy" actress will play the mother of Kevin McHale's wheelchair-bound character, Artie, next season on "Glee." "So thrilled to announce my friend Katey Sagal is playing Artie's mom on Glee! There is nothing this woman can't do!" Murphy tweeted Thursday. Murphy did not say how many episodes Sagal would appear in, or whether she will sing on the music-themed series.

ENGLISH PREMIER LEAGUE TABLE

Written By ebube on Thursday, April 4, 2013 | 12:15 PM

MATCHES HOME AWAY GOALS PTS GP WON DRAWN LOST WON DRAWN LOST WON DRAWN LOST GS GA Legend: PTS: Points WON: Games Won DRAWN: Games Drawn LOST: Games Lost GP: Games Played GS: Goals Scored GA: Goals Allowed 1 Manchester United 77 30 25 2 3 14 0 1 11 2 2 70 31 2 Manchester City 62 30 18 8 4 11 3 1 7 5 3 55 26 3 Tottenham 57 31 17 6 8 8 4 3 9 2 5 53 38 4 Chelsea Fc 55 30 16 7 7 9 4 2 7 3 5 59 32 5 Arsenal Fc 53 30 15 8 7 9 3 3 6 5 4 59 33 6 Everton 51 30 13 12 5 9 6 1 4 6 4 47 35 7 Liverpool 48 31 13 9 9 8 3 4 5 6 5 59 40 8 West Bromwich Albion 44 31 13 5 13 9 2 4 4 3 9 41 41 9 Swansea City 40 31 10 10 11 6 6 4 4 4 7 41 40 10 Fulham 39 30 10 9 11 7 3 5 3 6 6 43 46 11 West Ham United 36 30 10 6 14 7 4 4 3 2 10 35 44 12 Southampton 34 31 8 10 13 6 5 5 2 5 8 44 53 13 Stoke City 34 31 7 13 11 6 7 2 1 6 9 27 36 14 Norwich City 34 31 7 13 11 6 6 3 1 7 8 28 47 15 Newcastle United 33 31 9 6 16 8 1 6 1 5 10 41 56 16 Sunderland 31 31 7 10 14 4 6 6 3 4 8 33 43 17 Wigan Athletic 30 30 8 6 16 4 4 8 4 2 8 36 56 18 Aston Villa 30 31 7 9 15 4 4 8 3 5 7 32 58 19 QPR 23 31 4 11 16 2 7 6 2 4 10 28 51 20 Reading 23 31 5 8 18 4 6 5 1 2 13 36 61

New Video Game Consoles for 2013

The gaming world is changing: tablets are being used more and more for gaming, consoles are developing more functions than just gaming, Nintendo (OTC: NTDOY [FREE Stock Trend Analysis]) is trying to combine the home console and travel console, and more games are becoming available for download. The next generation gaming consoles will introduce a new breed of games for the PlayStation and Xbox that will feature startlingly lifelike graphics, set in virtual worlds that operate in a much more believable matter than the current crop. Sony (NYSE: SNE) and Microsoft (NASDAQ: MSFT) are going head-to-head in their console releases this year; both of their consoles are rumored to be released around the same time. They are also facing competition from new console makers Ouya and GameStick which will allow new game developers to enter the gaming world and also Steam Box for PC gamers. PlayStation 4 The next PlayStation console, after a seven year wait, was unveiled on February 20 at an event held by Sony in New York. They have high hopes for a 2013 release and rumors are guessing at its availability in November. The base model will cost $429 and the premium will be $529. The controller has been redesigned with a curvier shape, a touchpad and blue reflector strip that interacts with a PlayStation Eye camera to form a motion-sensing system. The console will be able to connect with smartphones, enabling users to chat with PS4 gamers and to control their PS4s remotely. To cope with the change in the gaming business, Sony bought a company called Gaikai in 2012 which developed a technology allowing games to be hosted in the cloud and streamed via the internet, and that has been incorporated into the PS4. Along with backwards compatibility, the new PlayStation also allows users to watch friends play virtually and will be able to record their own gameplay by pressing the new “share” button on the controller. The PS4’s PC-like configuration will include an 8-core 64-bit x86 “Jaguar” CPU built by AMD (NYSE: AMD), with a Radeon GPU comprised of 18 “compute units” capable of cranking out 1.84 TFLOPS to process graphics and more. It will hold a 6x Blu-ray drive and packs 8GB of unified GDDR5 RAM capable of 176GB/sec of bandwidth. Xbox 720 Much of what is known about the new Xbox is speculation and rumors, they haven’t released an official name for it yet. Microsoft has announced that they will unveil the system officially in April with a speculative release date of November, due to the previous two generations having been released that month. The console will be $400 and retail prices for games will increase by around $10. The Xbox official code name, Xbox Durango, was leaked on Twitter by Crytek technical designer Sean Tracy, who has since deleted the tweet. There are other name predictions such as Xbox Loop and Xbox Infinity. Both of which fit with the URL Microsoft bought for Xbox8.com. Home entertainment is improving and people are settling on what systems they rely on most to fulfill their wants. Microsoft is pushing toward making the Xbox the center of the home entertainment universe by packaging the next Kinect motion-control device with every console sold. Kinect will receive a huge upgrade with the next Xbox; it will have improvements to voice recognition, object detection and the field of view. A report published by Kotaku describes a multitasking ability on the next Xbox that will allow users to effectively pause games, switch to a different program, interact with it, and then return to their game without the need to save or quit their session. The new console is also rumored to have some level of DVR-like media consumption storage abilities, and feature some integration with Skype which will essentially allow users to take calls via their Xbox in the middle of gaming sessions or television marathons. The console will have similar but slightly less powerful specs than the PS4, with 8 CPU cores running at a speed of 1.6 GHz, 8 GB of DDR3 RAM, and a 6x Blu-Ray drive. It may come with available multiple bundles, specifically a 250 GB and 500 GB HDD models, downloadable games being a high priority for the console. Nintendo Although Nintendo has no set plans for a new console or DS, having just released the Wii U last year, they are still set to have a big year in 2013. With their release of the Mario Galaxy series for the Wii and Super Mario 3D Land for the 3DS. They’ve also remade The Legend of Zelda: Wind Waker in HD for Wii U. The general manager of Nintendo entertainment analysis and development, Shigeru Miyamoto, said in June that Nintendo will not be developing upgrades for the Nintendo 3DS. Instead, they are looking toward the future for a new generation of handheld gaming devices. In February, Nintendo began restructuring by merging Nintendo’s development divisions for home consoles and portables. By making the consoles more transferrable, they hope to be able to build the same games for both its next-generation home console and handheld device. Ouya The Ouya is an upcoming video game console which will run its own version of the Android operating system and plug straight into a TV. This $99 console will have entirely downloadable games that will be free to try. In its Kickstarter campaign, game industry veteran Julie Uhrman had the original goal of $950,000, and they ended up getting $8.5 million. The console is slated to be released to the public in June. The goal of this console is to bring back the world of TV gaming as a social experience, rather than a solitary exercise. Uhrman also dreams of the technology being built right into your next television set. Development of the console includes requiring developers to offer a version of their games for free. 7,000 game developers have signed up for Ouya accounts, from big publishers who create multi-million-selling titles like “Halo” down to the smaller independents. They have an open platform which means anyone can make games for them without authorization from the manufacturer. The developers are also joining the goal of an all-in-one entertainment hub and has partnerships with Flickster and Vevo and is in talks with major players like Netflix (NASDAQ: NFLX), Amazon (NASDAQ: AMZN), Hulu and Google (NASDAQ: GOOG). Ouya hardware would be able to be upgraded as often as mobile devices, rather than the console refresh rate. They’ve been open to the public during the development of the Ouya, adjusting the system from their suggestions. They added an Ethernet port when some backers outside of the U.S. said they didn’t have access to Wi-Fi, and a USB port for those gamers who will want to store more games than the console can handle. They also changed the controllers when some backers on Reddit said that the colors are no good to the color blind players. It runs on a Tegra 3 processor, 1GB of RAM and 8GB of flash storage. Its connectivity includes Bluetooth and Wi-Fi protocols. The maximum resolution for the big screen will be 1080p output. GameStick Ouya has some competition as an Android-based, affordably priced gaming console with GameStick. This device is due to arrive in April. The USB-sized console is set to be sold at $79. PlayJam, a company that produces casual games for mobile devices and digital TVs, launched a Kickstarter campaign to fund GameStick. They called it “the most portable TV games console ever created.” The 2-inch gadget plugs into the HDMI slot of any TV. The stick fits inside of the controller to add extra portability. “For the first time ever, it puts big screen gaming directly in your pocket,” PlayJam CEO Jasper Smith explained. Its operating environment will also be open to developers big and small. It has identified 200 mobile titles that can be played on your TV using GameStick and the company is working with more than 250 developers to create more games for the gadget when it launches. Many games will be free and most others will cost just a few dollars, much like smartphone and tablet games. The GameStick console will also act as a media center device. They’re working with Pivos to bring support for the XBMC media center application to the GameStick. It will also support plugins which will let you stream media from sites such as Grooveshark, YouTube, and other online media sites. The GameStick runs on Android Jelly Bean, uses an Amlogic 8726-MX processor, has 1GB of RAM and 8GB of flash storage. Much like the Ouya, it also has Bluetooth and Wi-Fi capabilities. Steam Box PC developer Xi3 and the makers of the Half-Life and Portal series Valve, are both building a gaming console of their own. The Steam Box will allow gamers to play their Steam games on a TV but it will be a PC. The first platform of the Steam Box is named the Piston by Xi3 and it carries a hefty price of nearly $1,000 and will launch this holiday season. Xi3 Jason Sullivan said in a press release that they are trying to develop a console that combines both the personal computer and tradition console markets for video/computer gaming. The machine will have the “upgradeability of computer gaming rigs and the design and form factor of consoles.” Their video game controller patent includes features similar to that of the Xbox 360 controller. A different feature of it is the ability to move some of the buttons around to fit an individuals play style. It’s predicted that other PC manufacturers will follow suit, taking time to make their components more compact so as to fit them in an aesthetically pleasing, lounge-suiting chassis. The Piston is a small, portable device that contains 128GB SSD and 8GB of RAM within with upgrade options to either 256 or 512 GB of flash storage, for an added fee. Despite its small size, it is also going to be upgrade-able, helping with its potential shelf life of ten years.

OUYA Android video game console to launch in June (Photos)

In case you hadn’t heard, there’s a teeny, tiny little gaming console that will be launching this summer, and what the new video game system lacks in size it boasts in features. It was announced on March 29 that the OUYA will be launching in the US and UK both on June 4. The OUYA, pronounced “ooo-yah”, is a 75 millimeter cube running the Android 4.1 “Jelly Bean” operating system. Much like with mobile phones and tablet computers, the OUYA will allow gamers to try before they buy. That’s right -- all games on the OUYA will be made available for download, and you’ll be able to try each and every one of them out before deciding to purchase one. View slideshow: OUYA Photos Here’s a rundown on some specs and details for the intriguing little cube console: 8 GB internal flash memory 1 GB RAM 1.7 GHz Quad-Core ARM Cortex-A9 Nvidia Tegra 3 (T33) SoC Instant wake-up ability. No boot time. Wireless controller with touchpad Twitch.tv app Open platform to encourage developers to create games It’s probably too early to say whether or not the OUYA will be on par with the other next-gen consoles from Sony, Microsoft and Nintendo. It certainly has a lot going for it, however. Free-to-play options have been highly praised in the mobile gaming market, not to mention successful. Gamers who dislike having to pay $60 a pop for a new game may find themselves inclined to give the OUYA a shot. But will the variety and quality of games found on the OUYA be any competition to those on the the other home gaming consoles? We shall see come June.

DA: Man strangled victim with video game console cords

A couple have been charged in connection with the 2009 strangulation a 24-year-old Somerville man authorities said was apparently murdered over his Xbox and Playstation video game systems. Michael Barnett, 32, of Somerville, has been indicted by a grand jury on charges of murder, armed robbery and witness intimidation in the death of Christopher Souza, Middlesex District Attorney Gerard Leone Jr. announced today. Barnett’s girlfriend, Kelly Murray, 32, also of Somerville, pleaded not guilty Friday in Middlesex Superior Court in Woburn to two counts of witness intimidation and was ordered held on $5,000 cash bail, Leone said. Barnett’s arraignment date has not been scheduled. “Thanks to a committed and persistent team of investigators and prosecutors, coupled with new public awareness of this previously unsolved case, the Middlesex District Attorney’s Office obtained new evidence that helped lead to the indictment of the defendant (Barnett) for this senseless strangulation murder,” Leone said. “I applaud the commitment of the Somerville Police and Massachusetts State Police to investigate this crime and work to bring justice for Christopher and his family.” According to police, Souza was discovered by his mother lying motionless on his living room floor the morning of Nov. 23, 2009. He had several cords wrapped around his neck and was already dead. An autopsy determined the cause of death to be strangulation by ligature and the manner of death to be homicide. The investigation revealed Souza’s Xbox and Playstation were missing. Police said the cords from the systems were used to kill him. Authorities believe Barnett did not have any money to pay for drugs and got $50 for the Playstation, which police were able to track to the buyer through its Internet Protocol (IP) address. Murray is accused of lying to police.

World's largest video game will be played on a U.S. skyscraper

I'm not going to try to convince you that this post has anything to do with enterprise technology. But it's too geeky-cool not to write about. Drexel University professor Frank Lee has commandeered the lighting system for the Cira Centre, a prominent 437-ft. tall glass shard overlooking Amtrak's 30th St. Station in the U.S. city of Philadelphia, to play Pong. And Snake. (At least, a version of it.) He made the announcement last night during a preview event for Philly Tech Week, to be held later this month for the third year running. Apparently, all of the LED lights on the 29-story building have IP addresses. Normally, they're used to display graphic treats and, on game days, the logo of the city's professional baseball team, the Phillies. (The eight-year-old building is easily visible from the city's central business district and from major roadways that flow into it.) Lee, looking at the building one night a few years ago, thought to himself: what if I could turn those lights into an interactive game that people could play? (He is, after all, the co-founder and co-director of the Game Design Program at Drexel.) And so he asked. And the building's owner, Brandywine Realty Trust, answered in the affirmative. An excerpt from his proposal: We determined that the lighting system can be adapted to become an interactive system in which the lights can change in real-time in response to outside input, e.g. button press, joystick movement, or keystroke. This allows us for example to potentially create games like Pong and Tetris, to be played on one or more sides of the Cira Centre building using its LED lighting system. The idea? To turn the novelty into an annual event -- the "World's Biggest Video Game Contest" -- and give regular people oversized joysticks to play against each other. It's a massive, interactive public art display, based on technology many people grew up with, on the side of a decidedly corporate structure.

Facebook Reveals Its 'Home On Android' (FB)

Facebook just wrapped up a presentation of its "new home on Android." It turned out to be literally that: a new Android app called Home. Home takes over the Android experience, replacing a home screen which features Google-built services with social notifications from Facebook and elsewhere. Facebook is also partnering with wireless carriers and phone manufacturers to build Home into Android phones from the get-go. The first are HTC and AT&T, which are releasing the HTC One on April 12 for $99.99. As expected, the HTC One is not a "Facebook phone"—meaning Facebook-designed hardware or proprietary software limited to a single model. Instead, Facebook Home is a regular Android app available through the Google Play store, and any compatible phone, including models from HTC and Samsung, will run it. Read more: http://www.sfgate.com/technology/businessinsider/article/Facebook-Reveals-Its-Home-On-Android-FB-4409882.php#ixzz2PWPRjEMd

He Scores! Messi Confirms Girlfriend Is Pregnant

Written By ebube on Wednesday, April 3, 2013 | 2:13 PM

Lionel Messi has confirmed that he is to become a father as he is expecting his first child with girlfriend, Antonella Roccuzzo. The 24-year-old Barcelona FC footballer confirmed the rumours last night but didn’t give up much detail. ‘I think it will be a boy. We did not want to say anything because we never talk about our private life’, the Argentine was quoted as saying. ‘But we were constantly asked about it, so we wanted to share our joy’, Messi explained why his reason for sharing his joy.

Messi Wants To Meet The New Pope

The world’s best football player has expressed his desire to meet the new pope, Pope Francis. The new head of the Catholic Church is from Argentina and a fan of Lionel Messi. ‘All Argentines are proud the Pope is from here. Obviously, one day I’d like to meet him’ said the Barcelona FC player. Messi congratulated the Pope when he was elected into his new position on his Facebook page

Ronaldo Returns To Manchester United

Real Madrid player Cristiano Ronaldo will be heading back to his former club Manchester United as he plays against the club on March 5, 2013 at the old Trafford stadium. The 27-year-old said he won’t celebrate any goals he scores against Man United in the Champions League round-of-16 tie. Ronaldo played a six-year term with Manchester united, winning the Champions’ league, Premier league, FA cup and Community league with the club. He also talked about the role of Sir Alex Ferguson in his life and expressed his gratitude: ‘Ferguson is a fantastic person, he taught me many things; he is like a father in football, I really miss him and my relationship with him.’ The Red Devils boss also showed his love, telling Ronaldo if he ever quits Real Madrid, he hopes Old Trafford will be the first place he turns to. Ferguson said ‘I’d love to see him here but, firstly, how much would it take to get him and, secondly I don’t think there’s any chance they would want to sell him. It’s fanciful thinking really.’ Ronaldo has scored 170 goals in 169 games since his move to Madrid in 2009. His contract runs till 2015, and Real Madrid would want £120million for the player United sold to them for £80m in 2009.

‘Neymar Is The Justin Bieber Of Football’

The football world might be head-over-heels in love with Brazil’s new wonder kid Neymar but English footballer Joey Barton doesn’t just believe the hype. Barton who plays for Marseille thinks ‘Neymar is the Justin Bieber of football. Brilliant on the old Youtube. Cat piss in reality’. The controversial player also says Neymar is ‘not on Ronaldo or Messi’s level.’ Not stopping there he took a dig at the Brazilian football league. ‘Stop going on about goals in Brazil League as well. I once scored 77 in 1 season in the Rainhill and Byrne u14 league and that’s a stronger competition’ Joey Barton might not be famous for his skills on the pitch but he is known for his temper and rants…

Kid Cudi Leaves Kanye West For Good

US rapper Kid Cudi has announced his departure from popular Hip-Hop record label G.O.O.D Music which is headed by rapper-producer Kanye West. Cudi, 29, on Tuesday afternoon, told DJ Felli Fell and Yesi Ortiz of LA’s KPWR ‘Power 106’ FM that he’s no longer been a member of G.O.O.D. Music for a while. ‘[I’ve known] for at least like six months’, Cudi explained. ‘I’m very forward-thinking. I’m like, ‘Next year, I want to be doing this.’ Cudi signed to G.O.O.D. Music in 2009 when his Dream On imprint linked with Kanye’s label. The label boasts of popular artistes such as Big Sean, Mr Hudson, Pusha T and Nigerian Pop singer D’banj.

Epic: PlayStation 4 is like being given 'the world's best PC'

Epic Games vice president Mark Rein calls Sony's decision to use off-the-shelf PC components a "very smart move." Epic Games vice president Mark Rein has said Sony's upcoming PlayStation 4, which features a mix of off-the-shelf computer components, is like being given "the world's best PC." "I think it's a very smart move on Sony's behalf to build this sort of enhanced PC architecture and then put so much in it," said Rein in an interview with CVG. One of the chief positives for Rein is the PlayStation 4's 8GB of GDDR5 RAM. "Let's not forget it has 16 times the memory we had in PlayStation 3--that's not insignificant. Knowing that every machine has that… we can do crazy, ridiculous stuff with that." "The other exciting thing is that… when you think about Windows, even Windows for most people is tied to about 2GB of addressable memory space. This really opens up beyond what most PCs can do, because most PCs are running a 32-bit version of Windows." "It's like giving you the world's best PC," he added. In terms of gaming, then, Rein was enthused. "The kind of stuff that they announced that they're doing, the level of convenience and things like that… they're making a really perfect gaming PC," he added. Rein added that the next-generation of consoles is about more than just adding extra specs to the hardware, though. "I've always said that the things in the next-generation that aren't just brute force hardware are all about the service and simplicity of the experience - the things that make it as fun and easy to get a PS4 game as it is to get a game on your iPad." The PlayStation 4 is due for release later in 2013. At GDC last week

Samsung Galaxy S4,carries on with big screen, 8 core chip and ,yes,eye tracking

If you're looking for Samsung's new Galaxy S4 to define a novel new era of smartphone greatness, it's time to temper your expectations. The brand-new flagship smartphone, which runs the latest Android 4.2.2 Jelly Bean, improves hardware significantly and it piles on the features. Compared with the extremely successful Galaxy S3 that came before, it's a firm stride forward rather than a giant a leap, but it raises the bar again for Samsung's competitors. And by super-sizing the screen and packing in so much specialized software, the GS4 sets itself even farther apart from the iPhone. The Galaxy S4 handset steadily draws from the same design language as the S3, but takes almost every spec to an extreme -- the screen is larger (5 inches), the resolution greater (1080p), the battery capacity higher (2,600mAh), the processor faster (1.9GHz quad-core or 1.6GHz octa-core), and the rear-facing camera stuffed with more megapixels (13, to be exact). But, once you've gone through the features checklist (which also includes lots of internal and external storage space and RAM), it's the software extras that Samsung continues to lean on to keep its phones one step ahead of the competition. The problem is, based on my brief time with the Galaxy S4, very few of the extensive list of enhancements stood out as a killer, must-have, cannot-possibly-live-without feature. The TV control app that works with the IR blaster is perhaps one exception (the HTC One has this, too), as are a handy translation tool and eye-tracking and gesture capabilities that allow you to pause a video when you stop paying attention and let you hover your finger over an item to preview what it is. Many other software additions are semi-interesting ideas that some power users may enjoy once they've figured them out, but which will hardly convince a prospective buyer to pick the GS4 over, for instance, the HTC One, Nokia Lumia 920, or iPhone 5. Meet the stunning Samsung Galaxy S4 (pictures) After using the device at a briefing (along with several other journalists), I do think that Samsung has accomplished what it's set out to do in pushing its Galaxy brand forward. Fans will find a familiar, appealing smartphone that's packed with hardware and software features -- albeit more than one person would ever use. Editors' note: This analysis is based on my first impressions after using the phone. I'll continue to update this section as I get more time with the handset after the official launch event, and in the coming weeks and months. Design and build At first glance, the Samsung Galaxy S4 looks like a cookie-cutter copy of the GS3, but larger. It has the same rounded edges and narrow physical home button as its predecessor, but at 7.9mm deep (0.31 inch) and 130g (4.6 ounces), it's also a little lighter and thinner. Part of the slim look and feel is a result of Samsung creating sharper, straighter lines with the phone than the GS3's subtle curves (the Galaxy line is apparently inspired by nature no more). Samsung's new Galaxy S4 features a 5-inch 1080p HD screen and a slightly slimmer, lighter build than its antecedent. (Credit: Sarah Tew/CNET) Standing at 136.6mm tall by 68.9mm wide (5.4 inches by 2.7 inches), the Galaxy S4 fits right in between the GS3 and the Galaxy Note phones. It's large, to be sure -- very large -- but since I've grown used to holding big handsets, it didn't feel overwhelming in my hands. A more dimpled finish on the white version I held reminded me of the Galaxy S2, in contrast to the GS3's silky brushed feel. The GS4 also comes in "Black Mist."While visually appealing, I've never seen a Samsung phone that wows me with its finely crafted build quality or materials. The GS4 doesn't reach the same caliber as the beautiful, all-metal HTC One, nor is it as polished as the iPhone 5. To be fair, that isn't Samsung's goal; after all, Samsung has stuck by plastic for a few good reasons, including durability (it won't smash like glass), manufacturing benefits, and price. As the rumors and leaks foretold, the GS4 has a 5-inch HD Super AMOLED display with a 1,920x1,080-pixel screen resolution. While it isn't exactly edge-to-edge, the smaller bezel makes the screen feel more expansive. At full brightness, the display's 441ppi pixel density looked rich and crisp, but I'll need to compare it with the BlackBerry Z10, iPhone 5, and others to really get a lock on just how sharp it is. Also, like you'd find in Nokia's Lumia line, the GS4 uses a highly sensitive screen that lets you navigate with long fingernails or even gloves (a must for cold-weather climates.) Above the display you'll find the usual array of sensors and the 2-megapixel front-facing camera lens. There's no front-facing flash on the GS4 as I would have liked, but that was mostly wishful thinking anyway. Below the screen, you'll find the solitary physical home button, flanked by capacitive menu and back buttons. On the top of the phone is where you'll find the IR blaster, which shoots out infrared light to control your TV directly from the handset. What I really like about this blaster, other than the accompanying app, is that Samsung promises it works for all televisions, not just Samsung TVs. The app will let you control channels and volume, and also play on-demand content through a partner. Beneath the back panel sits a 2,600mAh battery and a microSD card slot capable of up to 64GB in expandable storage. (Credit: Sarah Tew/CNET) On the back, there's the 13-megapixel camera, a jump up from the GS3's 8-megapixel lens. Even though the number of megapixels isn't everything, Samsung has had a good track record with images so far. The shooter has an LED flash and records 1080p HD video. Beneath the back cover, you'll find a microSD card slot that can store up to 64GB in external memory, to go along with the 64GB internal storage. There's also a 2,600mAh battery. The Galaxy S4's software up close 1-2 of 21 Scroll Left Scroll Right OS and apps The Galaxy S4 runs none other than Android 4.2.2 Jelly Bean, the most up-to-date version of Android you can get right now. Riding on top of it as usual is Samsung's Touch Wiz overlay, a customized interface that I, for one, think is getting a little long in the tooth. Also, keep in mind that the next Android OS, Key Lime Pie, should appear when Google I/O opens on May 15. That's not far away, so I hope that Samsung and the carriers fast-track the Galaxy S4 for an upgrade. However, Samsung does use TouchWiz to add a bevy of software enhancements, like gestures, and a beefier notifications tray that offers a ton more toggling options to quickly turn settings on and off. In addition to your usual toggles for Wi-Fi, Bluetooth, and GPS, you'll also see toggles for call-blocking mode and eye-tracking gestures. A tiny IR blaster on top turns your GS4 into a remote to control your TV. (Credit: Sarah Tew/CNET) To Samsung's credit, several functional tools carry over from the Galaxy Note 2, including the multiview mode that lets you split the screen to interact with two apps, say the browser and notes. Once again attempting to out-Google Google, Samsung introduces the S Translator tool, embedding it into e-mail, the ChatOn messenger app, and letting it stand as its own tool. Speaking of ChatOn, the Samsung-built chat app adds three-way video calling, screen-sharing, and video calls that make use of both cameras. I also like the idea of another new collaborative feature, Group Play. As with some of the GS3's photo-sharing features, this one rewards GS4 owners by letting them connect (via NFC or Bluetooth) to other Galaxy S4 devices to share music, photos, documents, and even engage in multiplayer games. For the music aspect, envision a whole room full of people playing the same song from their phones: instant surround sound! As for Group Play games, Gun Bros 2 and Asphalt 7 have been specifically adapted for the GS4. Samsung will release an SDK for other game developers to jump on board with simultaneous, social game play. Good idea? Sure. But without knowing how practical it is to set up and use, the jury is still out. The Galaxy S4 interface includes a more extensive set of toggle controls in the drop-down menu. (Credit: Sarah Tew/CNET) Although I didn't get a chance to try this next feature during my briefing, I like the idea of an integrated optical reader that can scan QR codes, turn business cards into text, and translate with S Translator. Nothing here is new to smartphones, and OCR (optical character recognition) doesn't always work, but it's good to see this sort of behavior brought to the surface. Now, when Samsung spots a trend, it pounces. Thus the birth of S Health, a calorie-counter/pedometer in one that uses phone sensors like the accelerometer and barometer to track your steps, jogs, hops, jolts, snacks, and perspiration. Combined with one of its new Samsung-branded fitness wrist bands, Samsung is attempting to replace specialized third-party apps that do these functions already. The problematic S Voice assistant and S Memo note apps are returning programs, along with settings that automatically adjust screen brightness based on the app you're in. Samsung presents this as a benefit to you, making reading or viewing more comfortable. In the GS3, a dimmer browser window threw me off, and made me think that the screen brightness was severely limited. I assume that, as with the GS3, the GS4 will let you adjust your preferences in various settings menus. The GS4 does the same for audio. Samsung also announced a new feature for the S4 called Galaxy S Voice Drive. Designed for in-car use, the voice command feature will let drivers use the handset's built-in navigation system as well as make calls, send messages, and check the weather. I didn't have the opportunity to test the feature in a Manhattan hotel conference room, but Samsung says that Voice Drive will start when you get into your car. Eye-tracking software keeps tabs on where you're looking. (Credit: Sarah Tew/CNET) Eye-tracking gestures Conflicting rumors painted a scenario where you'd scroll the screen with your eyes using eye-tracking software within the GS4. Turns out, that's somewhat true. Smart Pause and Smart Scroll are two features that build off the Galaxy S3's optional Smart Stay feature, which kept the screen from dimming when you looked at it. In the GS4, tilting the screen up or down while looking at it scrolls you up or down, say if you're reading a CNET story, of course. As a daily commuter with one hand on the phone and one on a hand strap, this could be a more convenient way to catch up with news while on the train or bus. I really like the idea of Smart Pause, which halts a video you're watching when your eyes dart away, then resumes when you start paying attention again. Both features worked better in theory than they did in practice, though I should mention that the GS4 I was looking at is (obviously) preproduction running prefinal software. Still, response time was a beat slower than I wanted, taking a little time to pause and resume the video, and scroll the screen. A minor delay makes sense. You wouldn't want to start and stop again every time you're distracted for a second. Instead, the software seems to track longer periods when you're away, like if you stop what you're doing to order a cup of coffee, talk to a friend, or climb a set of stairs. Air View and gestures While you can make googly eyes at the GS4, most gestures are still reserved for your fingertips. Hovering features known as Air View make their way from the stylus-centric Galaxy Note 2 and Galaxy Note 10.1 tablet to the Galaxy S4, but replace the stylus with your digit. You can control the Galaxy S4 by waving your hand in front of the camera sensor. (Credit: Sarah Tew/CNET) Hover your finger and you can preview a video clip or image from the photo gallery, glance at browser tab thumbnails, find your place on a video timeline, and check out an e-mail. You'll also be able to magnify calendar events and get a closer look in speed dial. Flipboard has built a customized app to work with Air View, which lets you hover over a tile to see which articles lie beneath. In addition to hovering with a fingertip, you can wave or wipe your whole hand in front of the screen (and camera sensor) to navigate around. For example, enable this gesture and you can agitate your palm to pick up the phone or switch songs in a playlist. Steadily sliding your hand back and forth can advance photos in a gallery, or browser tabs. You can also scroll up and down in a list. The feature was a little jerky and jumpy when I tried it, but it did work. As with eye-tracking, you'll have to wait a half-second to see results. Cameras and video If the promise of the GS4's 13-megapixel images doesn't wow you, Samsung is hoping that its refreshed interface and enhanced features will. Perhaps the most out-there is the dual-shot mode, which takes photos and video from both the front- and rear-facing cameras, and combines them into one (LG's Optimus G Pro does this, too.) The background shows the capture from your main camera, while the foreground -- whatever you take from the front-facing camera -- lays on top. You can choose to change the window size and shape on top, say a postcard stamp, an oval, or a simple window. You can also swap camera positions so that rear-facing gives you the inset and the front-facing image forms the background. As to why, the answer, like some of Samsung's many features, is more correctly: why not? The camera interface takes full advantage of the GS4's display. (Credit: Sarah Tew/CNET) Even more new modes include Sound & Shot, which takes a picture and captures up to 9 seconds of audio (sounds like HTC's Zoe mode to me), and Drama Shot, which combines all the actions from a burst shot into a single frame. If someone is jumping, for instance, you see all stages of the leap in one shot (P.S. HTC has this, too in the One.) Then there's Cinema Photo, which lets you animate just one portion of a video and keep the rest static (it creates a GIF), and Eraser mode, which can erase an unwanted person from a shot. The Samsung team and I tried this out five or six times on the demo device I got to hold, but it didn't work; chalk it up to a prerelease software bug. You'll also find Story Album, which gathers friends into a single photo album. Integration with Trip Advisor lets you add more location-based detail, and you can print any album through self-publishing platform Blurb. The GS4's new dual-shot mode combines photo and videos from the front-facing camera and rear camera into one frame. (Credit: Sarah Tew/CNET) Performance While the Galaxy S4 will look the same everywhere in the world, it won't necessarily have the same motor under the hood. Your future GS4 handset will either thrum from a 1.9GHz quad-core Qualcomm Snapdragon 600 series processor, or from a 1.6GHz eight-core chipset, Samsung's Exynos 5 Octa silicon. We'll need to set the two bad boys side by side in the lab to see real-time performance differences, but in the meantime, the Octa-curious can get a load of CNET editor Eric Franklin's Octa 5 benchmarks from Mobile World Congress. Data speed freaks can rest assured that the Galaxy S4 will support LTE in expected markets (these haven't yet been announced), and LTE roaming will be possible for some geographies (very nice). As for battery life, the phone has a large, 2,600mAh ticker, but also a larger screen and even more features to compromise performance. Smart Stay and S Voice both drain the battery more quickly, which just means that, as always, potential buyers should adjust their expectations. The more video and games you play, the shorter your life per battery charge. (Read more on battery life here.) In terms of storage and memory, the Galaxy S4 has 2GB RAM, 64GB internal storage, and another 64GB available through the microSD car slot. In today's market, you can't get more than that. Pricing and availability If this phone sounds like something you want to get your hands on, you won't have to wait too long. Samsung plans to stagger releases worldwide in April and May. In the U.S., Verizon, AT&T, Sprint, T-Mobile, U.S. Cellular, and Cricket Wireless will all get the Galaxy S4 (along with Sprint MVNO Ting). AT&T will sell the 16GB version of the phone for $200 with a new, two-year service agreement and the 32GB version for $250. Both AT&T and U.S. Cellular will open up preorders on Tuesday, April 16. A more sensitive screen means you'll be able to use gloves when operating your phone. (Credit: Sarah Tew/CNET) What's missing? While the Galaxy S4 hits expectations square on the head, there are still a few small areas that competitors can crow about. As I mentioned, premium build materials are one. After my briefing, it also isn't exactly clear where the Galaxy S4 comes down on wireless charging. Samsung will support wireless charging through the Qi standard, though it's strange to me that Samsung didn't drum up the feature, especially since we know that you can rig a Galaxy S3 to wirelessly charge. Competitors, like LG's Nexus 4 and Nokia's Lumia series, also support wireless charging. How it compares with the competition The Galaxy S4 is a high-end, fully featured smartphone that's meant for almost everyone. Samsung has made sure to include every salient hardware spec and enough new and interesting software features to hold your attention, if not constant use. Although the handset's hardware isn't exceptionally beautiful and software isn't particularly inspiring, it has every essential feature and then some. Right now, the best way I can describe it is as the Gap clothing of smartphones. While you may not use or even like every item on display, it's long on basics, represents a certain high standard, and you'll be able to get it anywhere. Stay tuned for many more details, impressions, photos, and videos in the upcoming hours, weeks, and months.

Health